Talwin Hawkins wrote:
You say compare NWN1 against NWN2? Then do it fucking properly. Play a completely unpatched original NWN1 against NWN2.
NWN1 has been modded, patched, tweaked, played with and generally cared for, for 4 years. Give the fucking guys a break. I just bought the game. There are some things I don’t like, and some things I do.
NWN2 is far less then NWN1 was and i am talking for NWN1's release version.
And besides puting this example shows clearly that NWN2 is worthless. What is your excuse for it? You asking me to compaire a game 5 years old with a new game? Now i call this defeat. Still NWN1 is better. I am just saying this to make you realise what you just said.
If this is your way to judge games we can use another similar example. We could say : "NWN2 is not so bad because it loooks better to Pac-Man,Pong or Tetris . Now what does this say? Nothing !
We are having much fun playing NWN1 i dont' care if in 5 years from now after 200+ patches NWN2 is going to look like Crisis . What matters to me is that now or in 6 months it will be in about the same mess as it is today.
No matter how many patches or little bugs they fix. It will still be too heavy, it will still have these sucking graphics, it will still have this retarded user interface, and it will still have this tiny winy inventory icons that you can't tell what is what even if you stick your nose on the screen!
Overall the game is pretty fucking good. Give it six months for all the bad points to be picked up and watch how good this game can be.
Overall? What is the "overall" that you are talking about? The freaking graphics? The armors that look as if implanted under the skin? The white glowing models when you move your mouse cursor over them that makes them look like glowing bubbles? The horrid animations? Tha battle pauses? The lag hits in single player? The copied voicesets for the characters? The very few voices the single game has? Tha mad camera? The slowpoke user interface? The inventory style from 1998? The deceiving areas that look like 10 times bigger than they actually are? The useless border around the actual areas that is being counted as area by the useless map? The outrageously high resources needed for a game that looks much worse then NWN1 even without the patches? The horrid combat system where you can't click on something on the move? Not even the overwrite saving feature is made right! This is a tragedy! I mean these guys got a good game and replaced all the cool aspects of it with horrid ones adding a few more horrid ones while they deceived the buyers with collectors editions that don't contain even the game's manual!
Elaborate please. Where are those incredible game's features?
I had the original cardboard box version of NWN1 and it was a POS, until the updates. Be those from bioware, or the community. Your negative comments have no scope for the improvements obsidian or anyone will 100% do. They are not going to just leave all the bugs and problems as they are. IF they did, I have complete faith in the community to fix them.
At least NWN1 had a manual and was fun to play at the release version.
It may had some minor problems but the game's core was friendy to use and easy to tweak. Here the problem is not the bugs. It's that the very core of the game in not working. Is not fun. The toolset is difficult and cumbersome. I went to make a simple area with nothing on it and got over 2 minutes saving. Even if the game's engine goes optimised to work faster and even if the bugs are worked on still you will be dealing with the same shity character's models, the same shity battle mechanics, the same shity inventory and the same shity user interface. I can't bare to see everyday something that reminds me Icewind Dale with a broken multiplayer addition. The community tweaked the NWN1 cause it was a flexible game that most people liked . This time you won't see so much tweaking. People are not going to waste their time with a zombie engine.
As for Avlis1 going to rot, and you taking over, I’m glad you like avlis, but seriously dude, as has been said over and over, while there are still players (and donations) to run avlis, it will stay up indefinitely.
No things are not so simple as you may think. I would have no problem with Avlis 2 existence. The problem is that Orleron is not a rich guy . He already had trouble maintaining the existing world. I saw a post of his sometime ago that couldn't realise why at some point the world stoped growing. The reason is simple. Lag. Orleron had not the resources to keep the lag at acceptable levels. This drove the people away. When the world reached it's lag critical point people started to stop geting in as often, since they realised that the lag was too much to be fun and headed elsewere. NWN2 near release and promises was another reason and for people leaving . Other people floating the forums with hype for the upcoming game didn't help either.
So now taking into considaration that Orleron can posess only so many servers and has a limited power AC/DC and a limited upload it's easy to understand that the new upcoming project will suck the resources of Avlis 1 raising the worlds lag that will lead even more people to leave. And there is my problem.
The crafting is now based on skills and feats which will make it so that everyone is not a master of all crafting. Doing a crafting character build can really be an RP part of the game as opposed to I will mindless make 12,000 kits to get to my next level of crafting.
Strange. If you disliked the Avlis crafting system why you never expressed your opinion? But anyway lets get to the point. As it was the crafting system of Avlis was superb. It makes sence the one who spends his gametime to craft to be a better crafter to the one who simply farms XP . The new crafting system will lead the people to powerleveling since the one with the most character levels will have more skill points and feats for crafting. On Avlis you could have a 10 level character being a master crafter while a lvl 30 would be an apprentice if he had never crafted in his life and this was adding in fact IC flavor.You say that with the old way one would do mindlessly 12000 kits to get to next level? Far from truth. You needed ingredients for that. You could do it but it would take a hell of a time. Still the byproducts of you would be used by the other players as consumables or to make other more advanced stuff. In any case is far more IC to raise your herbalism by doing 12000 healig kits as you put it compaired to go farm the Minotaur caves to get high lvl so to have the skill points and level for crafting, don't you think?
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To Gameboy
The graphics are pretty damn good in my opinion. If you have an issue with frame rates, turn off shadows and go from there.........
No . My problem would not be that. If the game was worthing it i wouldn't have problem go buy the latest video card for it. The graphic engline is just ugly with or without high end video card. If the game had graphics like Crisis for example i would be the last to complain for the high requiremets. I like progress no matter the cost. But here we actually steped back. This game looks worse in graphics to me.
I think that NWN2 is really a well done game. No game is perfect, the camera does end up in a strange state somtimes when you transition, but I'm sure Obsidian has only heard it about a billion times since it was released and will patch it up with their devs. Obsidian has announced that they will be releasing a patch a month for next 3 or so months to respond to community feedback so don't think they don't care what people think or say.
In Obsidian they were sucking their fingers for 4 years now. They didn't give a damn to what people were saying on the forums. Do you think they will care now that they got our money? Or do you think that they can do in 3 months what they failed to do in 4 years? You will see patches but you won't see much difference. You may have faith in their interest about the game but i have faith in their incompetence for the task. Time will shwo who was right and who was wrong.
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To Bolo
Very briefly.
I bet you had a manual of 177 pages because you are not in Europe. I think we cleared this already. I am not complaing so much on the single player campaign. If the game was not going to be an Avlis 2 PW mod i wouldn't bother to write a single complain about it. I am sure that with a lot of patience and a lot of PAUSE you can sufficiently control not 4 but even 44 different henchmen of the screen.
Again i will say that i don't care how the NWN1 came to be what it is now. Obsidian was supposed to start with the current NWN1 at it's current state as lowest quality limit and expand over. I don't care if in 10 years will be outstanding nor i will compaire it with Pong or Space Invaders so that i like it more. All i care is that as it is now it is clearly inferior to NWN1 in every aspect especially for multiplayer.
It has taken some good reviews by the proffessional reviewers. As i get it it seems Obsidian or Atari invested more money on the journalists and marketing compaired to the game development. These deceiving reviews these "professionalists" wrote will weight upon them till their dieing days.I can't believe that so many "professional game journalists" have missed something so blatantly obvious as this game low quality . The obvious reason to me is they have beed sold out. They aren't the first....not the last either . But i am not going to believe what they want me to believe , i will believe what my own sences are telling me and allow me this right at least in matters of artwork like computer games.