Toolset - How do I...?

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RCon
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Toolset - How do I...?

Post by RCon » Sat Feb 23, 2013 6:57 pm

So, I have a custom item on a DM avatar in-game. I want to modify said item in the toolset. How do I get it into the toolset to be modified?

I tried using Leto to export the DM bic file to an erf, and imported the erf into a module, but it came over with no inventory items. Anyone have any other ideas? Thanks in advance...
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Re: Toolset - How do I...?

Post by Gorgon » Sun Feb 24, 2013 2:10 am

Recreate the item in the toolset from its stats. That will be the easiest way. Remember to check all the variables it might use in gffeditor (or k-gffeditor) first. Saving from a servervault does keep item variables intact, but if you save again locally (local server or otherwise, without using a servervault setup) to make a copy, they get wiped. QA had a few headaches figuring that out with a few test things (*coughs* Augment crystals).

I know it sounds crappy, but there really isn't an ~easy~ way to (properly/reliably) copy an item from a .bic into the toolset. Especially here, since Avlis adds variables to all sorts of items, and they are important (understatement of the year). You can copy and paste all the info with a gff editor and so on, but I have yet to find something that can (again, reliably) get a perfect copy into the toolset/make a blueprint from it.
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Re: Toolset - How do I...?

Post by PsiOmega » Tue Feb 26, 2013 11:36 pm

I might soon have a tool for extracting items from bic-files. Can't promise it'll be done before you need it however.
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Re: Toolset - How do I...?

Post by RCon » Tue Feb 26, 2013 11:46 pm

No worries. Made a new item and it looks like it worked out OK. Thanks to you and Gorgon!
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