Search found 14 matches

by Elysian_Guardian
Fri May 20, 2005 4:37 am
Forum: Comments and Questions on World Information
Topic: New non-standard race?
Replies: 11
Views: 16411

no, it's not!! it's a "Please make bugbears a playable race" plea. they're about the same as gnolls, power wise. pweeeze? :P
by Elysian_Guardian
Thu May 19, 2005 5:26 am
Forum: Comments and Questions on World Information
Topic: New non-standard race?
Replies: 11
Views: 16411

New non-standard race?

i've learned that gnolls exist in avlis, and kobolds, and goblins...but do bugbears? and if so, would the avlis team consider making them a playable race akin to the gnoll subrace?
by Elysian_Guardian
Thu Jul 22, 2004 3:26 am
Forum: Comments and Questions on World Information
Topic: Sign Language in Avlis
Replies: 11
Views: 13261

just, whatever you do...dont make a mute caster. it'd screw up the RP.
verbal components are in almost every spell, and unless you have the silent spell feat, and are willing to cast the spell at a higher level due to metamagic just to pull off the trick....




just dont do it. :P
by Elysian_Guardian
Wed Jul 21, 2004 6:33 pm
Forum: Comments and Questions on World Information
Topic: Dynamic kobolds/gnolls
Replies: 6
Views: 8699

eh. *shrugs* i personally think they look better than the monster models...is that what avlis is using as a base, or are they completely redesigned? the hakpack is 15MB, it took me 5 minutes to download and check em out. whats the name of the guy who is doing the models for avlis? he may want to tak...
by Elysian_Guardian
Wed Jul 21, 2004 6:25 pm
Forum: Comments and Questions on World Information
Topic: Dynamic kobolds/gnolls
Replies: 6
Views: 8699

just made a gnoll myself, using the Creature Wizard in a module that has the CEP Companion. works GREAT. tattoo colors determine the color of their patterns while the skin color determines their overall coat color. they're totally complete, and yes - totally dynamic. Cloaks(via neck settings on armo...
by Elysian_Guardian
Wed Jul 21, 2004 6:02 pm
Forum: Comments and Questions on World Information
Topic: Dynamic kobolds/gnolls
Replies: 6
Views: 8699

Dynamic kobolds/gnolls

there's already a hakpack that has the dynamic kobolds and gnolls in it...by Mr. Dave. its called the "CEP Companion". http://nwvault.ign.com/Files/hakpacks/data/1083990844000.shtml i forget who was working on them for avlis, but...if they're already done this may help you save some time so you can ...
by Elysian_Guardian
Tue Jul 20, 2004 9:50 pm
Forum: Comments and Questions on World Information
Topic: Question of Deities
Replies: 13
Views: 16084

The idea of having your clerical/druidic powers stripped from you makes perfect sense though. How could you have your powers in a place where your diety has no influence, after all? Sure it will make it tough if you have your powers stripped, but you wouldn't be confined to one place, and Druids an...
by Elysian_Guardian
Tue Jul 20, 2004 9:01 pm
Forum: Comments and Questions on World Information
Topic: Question of Deities
Replies: 13
Views: 16084

That's the plan right now yes. It hasn't happened yet, but we're working on it. :shock: :shock: :shock: thats certainly going to reduce the amount of non-avlis rangers/druids/paladins/clerics journeying to avlis to check the place out. if i was a level 13 cleric on moonsea or one of the other toril...
by Elysian_Guardian
Tue Jul 20, 2004 7:08 pm
Forum: Comments and Questions on World Information
Topic: Question of Deities
Replies: 13
Views: 16084

thats not actually that simple of an answer, really. being a ranger, the gnoll isnt religious yet - he simply believes in nature's ability to keep him safe, and help provide for him. (i.e. - a divine source of power). my question was regarding my intent to multiclass as cleric in the future. typical...
by Elysian_Guardian
Tue Jul 20, 2004 3:14 pm
Forum: Comments and Questions on World Information
Topic: Question of Deities
Replies: 13
Views: 16084

Question of Deities

I know that avlis is not a Forgotten Realms setting. Because of this, it has its own Pantheon where only a select few of the FR deities are acknowledged. however, i have a gnoll whose history i am building up. right now, its fairly simple: His tribe was slain by a group of bugbears who they had cons...
by Elysian_Guardian
Tue Jul 20, 2004 3:08 pm
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36104

heh. i've had this account name for a while, it was from my first non-standard raced character - an ursinal(they're bearlike celestials, scholars mostly).
the word 'nymph' kinda makes me move away from it though. sounds like an invitation to cyber. :P
by Elysian_Guardian
Mon Jul 19, 2004 11:36 pm
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36104

*laughs* well, i get my application accepted right before i have to go out of town...i finall get back in town about 30 minutes ago, and log in to make my gnoll. when i make him, something doesnt seem right...and then i realize that the stat adjustments listed are INCLUDING those given by the half-o...
by Elysian_Guardian
Sun Jul 18, 2004 11:18 pm
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36104

currently gnolls have static models. I believe with our next update they will have dynamic models, but I would assume only for new characters. may be able to convert old ones over though, but not sure. fair enough. when is the next update planned, or is there even an ETA for it? if its not too far ...
by Elysian_Guardian
Sun Jul 18, 2004 11:07 pm
Forum: Comments and Questions on World Information
Topic: Gnoll race questions
Replies: 26
Views: 36104

Gnoll race questions

When my application is finally accepted, i plan on playing as a gnoll...i've always wanted to play servervault non-player races, and this is great that things such as gnolls and goblins are offered. Considering i've read everything i can about most of the monster from v3.0 and v3.5, i hope i'm well ...