Search found 139 matches

by Midknight
Fri Jun 23, 2006 4:20 am
Forum: Kuras Marketplace
Topic: Freelancer's Guild Available Charters:
Replies: 0
Views: 16119

Freelancer's Guild Available Charters:

Don't Trust Your Coin with Anyone Less! The Freelancer's Guild provides quality dispute mediation and escort services for any situation. The following charters are available: An orcish mercenary company situated in the south: ((pm Kinerata)) Mercenary company for hire! I, Rob the orc, am part of a ...
by Midknight
Thu Jun 22, 2006 6:30 pm
Forum: Kuras Marketplace
Topic: *ripped down Guild Charters*
Replies: 0
Views: 14065

*ripped down Guild Charters*

*several erroneously double-posted Charters are taken down* ((correcting the double post))
by Midknight
Fri Jun 16, 2006 10:10 pm
Forum: NWN General Discussion
Topic: Greataxe and improved Crit
Replies: 37
Views: 33352

A pity that most of the CEP weapons don't allow for weapon feats... I don't think that x5 double weapon build is possible with picks, as they don't allow for weapon feats.
by Midknight
Fri Jun 16, 2006 9:20 pm
Forum: NWN General Discussion
Topic: Greataxe and improved Crit
Replies: 37
Views: 33352

Note that the critical threat only happens if you can hit the critter. If you have a threat range of 10 - 20, only the 20 is an automatic hit. The rest will score criticals if you pass the threat roll, but they won't be automatic hits. In other words, if you have a base attack of +10, and a crit ran...
by Midknight
Tue Jun 13, 2006 8:06 pm
Forum: NWN General Discussion
Topic: CEP weapons and crafting
Replies: 12
Views: 11757

"we haven't even decided to do it"
All I wanted to know, thanks!
by Midknight
Sun Jun 11, 2006 3:20 am
Forum: NWN General Discussion
Topic: CEP weapons and crafting
Replies: 12
Views: 11757

Any response?
by Midknight
Thu Jun 08, 2006 4:14 am
Forum: NWN General Discussion
Topic: Weapon length / reach?
Replies: 8
Views: 10660

This may be due to the actual size of the morningstar; it's been my experience that smaller weapons tend to look like you're reaching farther, or reaching enemies that are out of the reach of the animation, but that would be simply due to the weapon model. Morningstars aren't actually supposed to be...
by Midknight
Wed Jun 07, 2006 9:07 pm
Forum: NWN General Discussion
Topic: Commoner Class
Replies: 30
Views: 28980

If by commoner, you mean craftsmen, businessmen, professional such as engineer, midwife, librarian, etc, then it should be more like 10 skill points a level I think. This is the Expert NPC class , and I think this is the NPC class you might be looking for, Deider. Experts gain rogue skill progressi...
by Midknight
Wed Jun 07, 2006 8:16 pm
Forum: NWN General Discussion
Topic: Weapon length / reach?
Replies: 8
Views: 10660

In NWN weapon reach is 'sorta implemented' - you won't notice a difference attacking normally, but sometimes you can make Attacks of Opportunity from farther away. Reach weapons include the spear, halberd, and scythe... i am fairly sure chained weapons are not.
by Midknight
Fri Jun 02, 2006 1:43 am
Forum: Kuras Marketplace
Topic: Blade sought: Falchion
Replies: 2
Views: 17110

Much thanks to master Rickus for his help, but unfortunately he was not able to help in forging such a blade. As a result, I am still looking to purchase one.

-Zaviel
Kurathene Freelancers Guild
by Midknight
Fri Jun 02, 2006 1:40 am
Forum: NWN General Discussion
Topic: CEP weapons and crafting
Replies: 12
Views: 11757

CEP weapons and crafting

I've searched a few times for any mention of this, but nothing's turned up. I was wondering if there are any plans to implement any of the CEP weapons into the crafting system? EDIT: On another note, I remember talk a while back about possibly expanding the artificing system into enchanting weapons ...
by Midknight
Fri May 26, 2006 7:12 am
Forum: Kuras Marketplace
Topic: Blade sought: Falchion
Replies: 2
Views: 17110

Blade sought: Falchion

I'm seeking a solidly built falchion in fairly good condition, or a smith to forge one for me. A mundane blade is fine, I only request that it is in fairly good condition. Leave a note for Zaviel here or at the Star of the Empire Inn.
by Midknight
Tue Dec 27, 2005 12:55 am
Forum: NWN General Discussion
Topic: Changing alignment
Replies: 16
Views: 12492

I'm really unsure how you could not meet the alignment requirements for Paladin... sure an evil character generally gets more treasure in the official campaign, but it's usually a pitiful amount more, I've found. Good characters often seem to receive more experience in tradeoff. As for being unable ...
by Midknight
Tue Nov 22, 2005 6:40 pm
Forum: NWN General Discussion
Topic: NWN2 v. NWN1 or "The next great thing"
Replies: 30
Views: 22471

You will have players that play for the graphics, neat stuff, and engine switching to NWNII. Anyone here for the RP, the community and the other players will not really have a need to move on, now will they? I have to agree with some of the points put above; improved mechanics often lead to better ...
by Midknight
Tue Nov 22, 2005 5:25 am
Forum: NWN General Discussion
Topic: NWN2 Article
Replies: 28
Views: 21505

So, who wants to start working on a CoPaP for NWN 2? :P
by Midknight
Fri Nov 11, 2005 5:21 am
Forum: NWN General Discussion
Topic: armor skin and dodge?
Replies: 28
Views: 22359

WEll that seriously sucks armor skin doesnt stack. Technically, it does stack, as answered before. You just can't take it multiple times. And yes, in the DnD system it appears nimble rogues can get much higher AC eventually than fighters... however, it does balance out in that the warrior doesn't c...
by Midknight
Sun Sep 25, 2005 4:32 am
Forum: NWN General Discussion
Topic: Knockdown
Replies: 80
Views: 55006

Firstly, why does everyone assume that a Weapon Master is going to go for the high threat-range weapons (Scimitars, Rapiers, etc.). Some of us prefer the high multiplier weapons. Which means we do not crit all the time, although when we do it is a big hit, particularly if STR based and double-hande...
by Midknight
Sat Sep 24, 2005 7:48 am
Forum: NWN General Discussion
Topic: Knockdown
Replies: 80
Views: 55006

Actually, I think it's pretty lame that you can't do anything while on your back. It's not a bad defensive position, and can be a good (though not ideal, of course) offensive position if not fighting with a weapon. Also, I don't see why you couldn't use wands, rods, or potions. This is more a resul...
by Midknight
Wed Aug 24, 2005 2:21 am
Forum: NWN General Discussion
Topic: Blind / Deaf monsters
Replies: 12
Views: 11694

Hit 'em with both, and you should be undetectable... don't think blindsense or other forms of detection are implemented. On another note, does True Seeing counter blindness?
by Midknight
Sun Aug 21, 2005 10:50 pm
Forum: NWN General Discussion
Topic: Blind / Deaf monsters
Replies: 12
Views: 11694

As in, if a monster is running to attack you, you blind him, does he stop and lose you? Or does he unerringly continue on to attack you? Yes, it can, but often they can reaqquire a lock through use of other senses, i.e. making a listen check. Note that a blind character treats all targets as having...
by Midknight
Sun Jul 24, 2005 4:15 pm
Forum: NWN General Discussion
Topic: Favourite Missile Weapon
Replies: 64
Views: 45192

Pansies! Real fighters kill their enemies in close combat so you get the blood and guts all over you. You can't call yourself a real fighter otherwise. :P

*mutter* Damn Nanshis... *mutter*
by Midknight
Mon Jun 27, 2005 3:19 am
Forum: NWN General Discussion
Topic: Looking for a quick way to test a character rebuild
Replies: 20
Views: 14452

Additionally, you can spawn items and even monsters using the DM commands to give an idea of how your character would perform...
by Midknight
Thu Jun 23, 2005 1:06 am
Forum: NWN General Discussion
Topic: Yeeeehaaaah! Lord of the Pit eat that sucka!
Replies: 67
Views: 44566

Get my xp to the same level as those who started the same time as me. Maybe more realistic.... get my xp to the same level as those who started later than me.

Ah heck, I'll settle for level 16.
by Midknight
Wed Jun 15, 2005 1:09 am
Forum: NWN General Discussion
Topic: Question About Monks
Replies: 20
Views: 14444

Correct, that is a 3.0 rule. Monks cannot be weapon masters. In fact, in PnP, monks who multiclass lose the ability to take levels in the monk class. The idea behind the weapon master, too, is that the character basically becomes so proficient with the weapon that it becomes an extension of his own ...
by Midknight
Wed Jun 15, 2005 12:39 am
Forum: NWN General Discussion
Topic: Question About Monks
Replies: 20
Views: 14444

That's correct. To be more precise, the "Base Item" line of the weapon must be 'Kama' - a different base item will not count as a monk weapon.