ways of triggering a script other than...
Posted: Tue Jan 13, 2009 11:12 am
Something I'm working on would require a PC to take an action on an object, but there are no radial triggers available, without of course altering haks, and such, which I'd really rather not have to do.
Since there is no quick button, I'm looking at what my options are. Here is what I have so far, and why I'd rather not use that method...
a. Radial crafting menu: This takes a while to get to, and if the PC is in combat, it would just be an issue. plus, it is mostly meant for long term variable changes, not actions in game.
b. An Item that triggers a conversation: I'd rather stay away from having PCs need to carry an item. If I did go the item route, I'd like the item to e used for multiple purposes, without going to a conversation. So, it would maybe be multiple & different "on use" options.
c. Using the new emote detection system: This would have the PC emote what they want to do, with standardized emotes to accomplish things. This is a nice option, but it is a stretch for what the intentions of the system are for.
d. Is there a way to have PC quickslots trigger a script without a visual emote?
this would allow PCs to basically have the commands quickslotted, and we could publish what the proper commands are.
e. any other ideas you smart people have.
Thanks a ton,
Croton
Since there is no quick button, I'm looking at what my options are. Here is what I have so far, and why I'd rather not use that method...
a. Radial crafting menu: This takes a while to get to, and if the PC is in combat, it would just be an issue. plus, it is mostly meant for long term variable changes, not actions in game.
b. An Item that triggers a conversation: I'd rather stay away from having PCs need to carry an item. If I did go the item route, I'd like the item to e used for multiple purposes, without going to a conversation. So, it would maybe be multiple & different "on use" options.
c. Using the new emote detection system: This would have the PC emote what they want to do, with standardized emotes to accomplish things. This is a nice option, but it is a stretch for what the intentions of the system are for.
d. Is there a way to have PC quickslots trigger a script without a visual emote?
this would allow PCs to basically have the commands quickslotted, and we could publish what the proper commands are.
e. any other ideas you smart people have.
Thanks a ton,
Croton