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Assassin daggers...

Posted: Mon Mar 14, 2005 9:52 pm
by Micah
Are they considered normal daggers (and can I take the related fighter feats for them), or are they unique CEP weapons?

Posted: Mon Mar 14, 2005 9:56 pm
by Nob
Unique CEP weapons with their own base item.

Posted: Mon Mar 14, 2005 10:01 pm
by Nightshade
*wishes and hopes and prays for the coolest weapon going to be useable with weapon finesse* :?

Posted: Mon Mar 14, 2005 10:02 pm
by Lucien
Nightshade wrote:*wishes and hopes and prays for the coolest weapon going to be useable with weapon finesse* :?
*signs name sans smiley*

Posted: Mon Mar 14, 2005 10:36 pm
by Wyrmwing

Posted: Mon Mar 14, 2005 10:40 pm
by Dralix
Liartes?

Posted: Mon Mar 14, 2005 11:06 pm
by Micah
Will these little inverted bundles of love ever be usable with a class like weaponmaster?

Posted: Tue Mar 15, 2005 1:14 am
by Midknight
Nope, not without some serious coding I believe...

Posted: Tue Mar 15, 2005 1:15 am
by Nob
Unless Bioware does it, no.

This would require recoding on the engine side.

Posted: Tue Mar 15, 2005 3:19 am
by Halo 2 King
You would need the CEP Builders Guide to find the weapon names(they are in the guide), use NW Viewer(IGN Vault), and apparently you could manually rename all the assassin dagger graphics to the dagger name. Then when you create a dagger, go to appearance, and you should be able to select the newly found assassin dagger graphics from the selectable tops, middles, bottoms.

I didn't look to far into that, but I suppose its an idea.

Posted: Tue Mar 15, 2005 6:43 am
by Midknight
Problem is I believe it would only be a skin change... thus, you'd be swinging it like a normal dagger. Wonderful if you're trying to score a knockout blow with the pommel... but...

Posted: Tue Mar 15, 2005 10:53 pm
by Halo 2 King
This however, would be an effective workaround to getting assassin daggers coded as daggers, allowing for feats into them, as was the original post.

Posted: Tue Mar 15, 2005 10:56 pm
by Psyco
Not going to happen.

The daggers are their own base item type. You cannot use these for the weapon master class unless Bioware changes the way they have done things.

You can however cast GMW, MW, flame weapon or darkfire on them.