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Module Help

Posted: Mon Feb 14, 2005 9:30 pm
by Abdenago
I'll be without the internet for a while longer (Typing from my brother's house currently). I miss Avlis much :(

But until I get into my new place and get my internet hooked up I was hoping to mess around with some module ideas.

Can anyone tell me how to put custom music into a module? If so that would be very helpfull.

Also, is there a way to play the single player game and incorporate the psionicist hak in?

Thanks in advanced, see you guys soon hopefully.

Re: Module Help

Posted: Tue Feb 15, 2005 5:20 am
by dougnoel
Abdenago wrote:Can anyone tell me how to put custom music into a module? If so that would be very helpfull.
You need to overwrite the ambientmusic.2da file and either drop it in your override dir or create a hakpak for it. You can find a copy of the file in the source directory. Copy it somewhere else before you modify it.
Abdenago wrote:Also, is there a way to play the single player game and incorporate the psionicist hak in?
Yup. Go to the nwm folder and find the chapter you want to play. Copy it to your modules folder and change the .nwm to .mod, then open it up in the toolset and add in the psion hak.

Posted: Tue Feb 15, 2005 5:46 am
by Abdenago
Thanks for the answer on the first question, I'll try to figure that out. For the second question, what is the name of psion hak?

Posted: Thu Feb 24, 2005 5:28 am
by Abdenago
It seems I can't figure either of these two things out.
So, it looks like I'll have to wait till I get my internet back.