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Spell problems

Posted: Fri Feb 07, 2014 8:19 am
by Tel
I'm not going to say not working as intended... but that's just because the wiki for some reason might be out of date, or incorrect in some way I don't understand.

Tomnan is current lv29: Barbarian (15) / Wizard (3) / Palemaster (11)
Skills: UMD (0 ranks), Spellcraft (31 ranks)
Other: Stonewall-Rager lv8


When using the item "Essence of Power" which lists itself as Greater Magic Weapon CL (10) 1/day, his weapon is enchanted to +4.
The expected result is only +3, where GMW is +1/(5 CL) + militant. In this case that is 10/5 =2 and lv6 militant bonus adds +1. 2+1=+3 enchantment.

When casting Greater Magic Weapon, his weapon is enchanted to +2.
This is the expected result, as Wizard + odd_palemaster = 3+6 = CL9. 9/2 + 1 = 2.8 which rounds down to +2.


Not that it's on Avlis but to confuse this even further... Tomnan gets +5 from the same item on Hala/Ysgard!



on Avlis this would correlate with Spellcraft also giving the same +1 CL / 5 ranks (bumping the item to CL16) as UMD does.
on Arkaz/Hala I believe that GMW is calculated at CL/4, rather than CL/5, which would make the same CL 16 a base +4.



Notes of reference:
[color=#FF0000]Wiki for Greater Magic Weapon[/color] wrote:You empower the touched weapon with a +1 enhancement bonus per 5 caster levels (maximum of +5) with bonuses for militant levels. You can either directly target the weapon you want to cast this spell on, or you can target a creature, affecting the creature's main hand weapon.
[color=#FF0000]Wiki for Greater Magci Weapon Militant Bonus[/color] wrote: Greater Magic Weapon:

Militant Level 0-5: Nothing. The spell will give you a +1 to +5 enhancement bonus to your weapon, plus the effects of any metamagic feats the caster uses.
Militant Level 6-15: You get a +1 bonus to the spell's effect. The spell will give you a +2 to +6 enhancement bonus to your weapon, plus the effects of any metamagic feats the caster uses.
Militant Level 16-25: The spell duration is increased by 50%. This stacks with extend spell, plus the effects of any other metamagic feats the caster uses.
Militant Level 26-35: You get a +1 bonus to the spell's effect. The spell will give you a +3 to +7 enhancement bonus to your weapon, plus the effects of any metamagic feats the caster uses.
Militant Level 36-40: You get a +1 bonus to the spell's effect. The spell will give you a +4 to +8 enhancement bonus to your weapon, plus the effects of any metamagic feats the caster uses.
[color=#FF0000]Version 1.8.0.3d Changes/Bug Fixes[/color] wrote: - Added UMD bonus to NON-ARTIFICED casting items. These include amulets, unique items, rings, etc. Bonus is +1 to caster level/SpellDC per 5 base ranks (not including modifiers, skill focuses, etc.) in the Use Magic Device Skill.
- Added additional "fighter feat bonus" to Greater Magic Weapon. Fighters who have a weapon specialization feat in the weapon being enchanted will now receive an additional "massive crit" bonus based on their fighter levels. ONLY fighter levels will count towards this bonus.
[color=#FF0000]SHS 1.8 in general[/color] wrote:- Hooked epic spells to include PM levels/HW levels in calculating duration/bonuses.
I can't be certain that this is going on... but with all the information I have from the wiki there, I *believe* it's for some reason counting his Spellcraft to boost the level of the NON-ARTIFICED item



and god I wish there was a spoiler tag that I knew how to use since a lot of this info is just more than most people who look at this are ready for.

Re: Spell problems

Posted: Fri Feb 07, 2014 11:19 am
by Brayon
All I can say is, working as intended for Arkaz. Spell effects, and other systems, are different between each of the four worlds of CoPaP.

:prost: