Search found 53 matches
- Wed Nov 17, 2004 8:01 pm
- Forum: NWN General Discussion
- Topic: Divine Damage on Logon or Server transitions
- Replies: 13
- Views: 10246
- Fri Oct 08, 2004 2:34 am
- Forum: NWN General Discussion
- Topic: Help w/ plot, locked, specific-key required Hidden Trapdoors
- Replies: 10
- Views: 8016
You're right, the trapdoors aren't transitions. Instead, a trapdoor uses an OnUse script to jump the using PC to his destination. So just make a trapdoor and lock it and set it to plot in the Properties, then it needs an OnUse script that jumps the PC. One of the Avlis scripts will do that, I'm sure...
- Fri Oct 08, 2004 1:30 am
- Forum: NWN General Discussion
- Topic: Help w/ plot, locked, specific-key required Hidden Trapdoors
- Replies: 10
- Views: 8016
I don't know if I'm understanding what you want correctly, but I don't see why you should have a problem... The Hidden Trapdoor placeables under Standard Placeable, Secret Object can be locked like a normal door and set to plot. Also, I believe the trapdoor in the Wilderness isn't really there until...
- Sat Oct 02, 2004 3:21 am
- Forum: NWN Scripting
- Topic: Transitions screwing up
- Replies: 0
- Views: 3982
Transitions screwing up
When I try to copy a transition and adjust its location, it'll work fine. But then if I reload the area, the adjusted trans will have undergone some weird transformations. It moves, bearing changes, and grows. But I think I did this before and it worked fine... yet now it does this. Anyone know why?
- Sat Oct 02, 2004 3:18 am
- Forum: NWN Scripting
- Topic: Transitions screwing up
- Replies: 0
- Views: 4068
Transitions screwing up
When I try to copy a transition and adjust its location, it'll work fine. But then if I reload the area, the adjusted trans will have undergone some weird transformations. It moves, bearing changes, and grows. But I think I did this before and it worked fine... yet now it does this. Anyone know why?
- Mon Jul 26, 2004 10:23 pm
- Forum: NWN Scripting
- Topic: Devestating Critical
- Replies: 66
- Views: 66587
This wasn't supposed to be a discussion of classes vs other classes and what classes are feared most. I stated the simple fact that Devestating Critical allows any strength based epic fighter to kill pretty much any monster not immune to criticals, easily. In the mid epics, a fighter will have somet...
- Wed Jul 21, 2004 10:59 pm
- Forum: NWN Scripting
- Topic: Devestating Critical
- Replies: 66
- Views: 66587
Devestating Critical
I can't look up elsewhere cause I don't have the internet now, using the library. But is there any way to fix this feat? It's horribly broken, fighters can kill pretty muvh anything not immune to crits in just a few rounds. And it's so easy to get, any strength based warrior can get it in the mid 20...
- Sat Jul 17, 2004 10:59 am
- Forum: Avlis News
- Topic: Promotion of Two DM's
- Replies: 54
- Views: 46929
- Mon Apr 26, 2004 8:06 pm
- Forum: NWN General Discussion
- Topic: Death upon Resting
- Replies: 21
- Views: 15177
- Mon Apr 19, 2004 7:42 pm
- Forum: NWN General Discussion
- Topic: Magic Weapon Spell
- Replies: 36
- Views: 25956
Personally I think the magic weapon spells are overpowerd too. And I even play a mage who uses them. IMHO they should be changed to +1 enhancement per 5 or 6 levels and cap it at +4. As it is now, it makes magic weapons useless to any mage or cleric or anyone partied with a mage or cleric. Or possib...
- Mon Apr 19, 2004 1:31 am
- Forum: NWN General Discussion
- Topic: Magic Weapon Spell
- Replies: 36
- Views: 25956
The flame weapon buff never shows up on the character sheet because the damage is not really added to the weapon, it's added to the hit. If you notice when you attack something, you do two lines of damage- one for the flame weapon spell that does fire damage, then followed by the normal weapon damag...
- Tue Feb 10, 2004 1:44 am
- Forum: NWN General Discussion
- Topic: CD key unauthorized
- Replies: 9
- Views: 9045
- Tue Feb 10, 2004 1:23 am
- Forum: NWN General Discussion
- Topic: CD key unauthorized
- Replies: 9
- Views: 9045
- Tue Feb 10, 2004 1:15 am
- Forum: NWN General Discussion
- Topic: CD key unauthorized
- Replies: 9
- Views: 9045
CD key unauthorized
Whenever I try to connect to a server, it says my CD key is unauthorized. I was just playing fifteen minutes earlier, and all of a sudden it says this. Anyone know why?
- Tue Feb 03, 2004 3:27 am
- Forum: NWN General Discussion
- Topic: Damage REsist
- Replies: 12
- Views: 10264
- Sun Dec 07, 2003 1:34 pm
- Forum: NWN General Discussion
- Topic: Hordes of the Underdark website goes live
- Replies: 89
- Views: 60841
- Sun Dec 07, 2003 3:12 am
- Forum: Avlis News
- Topic: Avlis welcomes Nighthawk4 as a Minor DM!
- Replies: 52
- Views: 50058
- Fri Nov 14, 2003 2:54 pm
- Forum: NWN General Discussion
- Topic: Weird and Phantasmal Killer
- Replies: 13
- Views: 11747
Hmm, that kind of sucks. After all, how can someone die of fear when theyre immune to it? Plus it's mind-affecting, so it's also odd that someone with immunity to mind affecting spells can get hit by this. The spell may be an illusion, but the effects arent- for example, a character that doesnt have...
- Thu Nov 13, 2003 8:33 pm
- Forum: NWN General Discussion
- Topic: Weird and Phantasmal Killer
- Replies: 13
- Views: 11747
Weird and Phantasmal Killer
Do these spells effect creatures who are immune to fear? It doesnt say that specifically IIRC, but since they are fear spells and the descriptor for weird is fear (probably for phantasmal too, can't remember) it would make sense for immunity to fear creatures to be immune to these spells.
- Thu Nov 13, 2003 2:11 am
- Forum: NWN General Discussion
- Topic: Hordes of the Underdark website goes live
- Replies: 89
- Views: 60841
- Wed Oct 15, 2003 2:07 am
- Forum: NWN General Discussion
- Topic: Gamespy grrrrrr
- Replies: 3
- Views: 4864
- Mon Oct 13, 2003 4:14 am
- Forum: NWN General Discussion
- Topic: I really need help. NWN will not work online. please?
- Replies: 15
- Views: 15312
- Sun Oct 12, 2003 6:02 pm
- Forum: NWN Scripting
- Topic: conversation on a placeable ?
- Replies: 17
- Views: 19080
- Mon Oct 06, 2003 10:38 pm
- Forum: NWN General Discussion
- Topic: Access violation
- Replies: 1
- Views: 3293
Access violation
I get this when I try to use the drylands hak in a module... It happens in the build that takes place when I add drylands to the list of haks. Any idea how I can get this to work? The drylands hak is perfect for what I need. 

- Fri Oct 03, 2003 9:13 pm
- Forum: NWN Scripting
- Topic: Disabling minimap?
- Replies: 8
- Views: 11156