Search found 52 matches
- Mon Apr 21, 2008 11:45 pm
- Forum: NWN General Discussion
- Topic: new laptop help
- Replies: 5
- Views: 7565
Re: new laptop help
I'm a Dell guy for laptops. They've just always had rock solid gamer laptops, although pricey as hell. XPS Gen 1 and 2 rock.
- Mon Apr 21, 2008 11:42 pm
- Forum: NWN General Discussion
- Topic: can you run it?
- Replies: 15
- Views: 17778
Re: can you run it?
I have an 8800 768m. I wonder if I could hit recommended on Crysis (although I have no idea what that game is).
- Wed Apr 09, 2008 3:01 pm
- Forum: Avlis News
- Topic: Results! RPotM March
- Replies: 24
- Views: 24375
Re: Results! RPotM March
Wow I know both of the characters involved in this month's RPotM. I'm either old, or been around too long, or something of the sort.
Congrats! Couldn't have gone to two more dedicated RPers.

Congrats! Couldn't have gone to two more dedicated RPers.

- Thu Apr 05, 2007 8:59 pm
- Forum: NWN General Discussion
- Topic: Question about magic item prices
- Replies: 12
- Views: 13837
- Thu Apr 05, 2007 1:20 am
- Forum: NWN General Discussion
- Topic: Question about Portraits folder
- Replies: 22
- Views: 20517
- Sat Mar 31, 2007 6:21 pm
- Forum: NWN General Discussion
- Topic: Potrait packs
- Replies: 0
- Views: 5370
Potrait packs
Does anyone know where I can get the portrait packs? The catara link on the wiki is dead.
Please and thanks.
Please and thanks.

- Fri Nov 03, 2006 4:42 pm
- Forum: NWN General Discussion
- Topic: NWN2 Review at Worthplaying
- Replies: 35
- Views: 44866
So, he didn't like the cameras, the graphics, the NPC dialouge, the controls or the battle system but it got a 9 out of 10. wtf? Sorry. It looks sad. QFT So I guess he thinks it's just about perfect? I don't really get it. Sounds like they figure all the fanbois will buy it just because its NWN2. T...
- Thu Nov 02, 2006 3:26 pm
- Forum: Avlis News
- Topic: New Apprentice DM Xarthna
- Replies: 34
- Views: 36071
- Tue Oct 17, 2006 10:42 pm
- Forum: Avlis News
- Topic: Avlis.org Outage and Back again
- Replies: 14
- Views: 14682
- Wed Oct 11, 2006 7:53 pm
- Forum: NWN General Discussion
- Topic: If there was no avlis or COPAP...
- Replies: 57
- Views: 60454
I used to be big into MMORPG's like UO and SWG, but I don't really play them anymore because they have no magic for me now that I've made a NWN PW. All I see is code and design. "Man, that's gonna screw up the economy." or "Man, I wonder how many players whined about that change." or "Man, that que...
- Fri Oct 06, 2006 3:29 pm
- Forum: Avlis News
- Topic: September 2006 RPotM - Results (now updated with comments)
- Replies: 39
- Views: 35649
- Fri Sep 22, 2006 2:38 pm
- Forum: NWN General Discussion
- Topic: Horses & wyverns
- Replies: 26
- Views: 26870
- Thu Sep 21, 2006 6:28 pm
- Forum: NWN General Discussion
- Topic: Query: big crits or more crits?
- Replies: 41
- Views: 39373
My epic can't deal out damage for squat, but survives just fine due to excellent defenses. It's possible you don't see that strategy much on Avlis because of the ease of coming back to life. People aren't very afraid of dying so they design characters to be completely offensive and not defensive at...
- Thu Sep 21, 2006 3:44 pm
- Forum: NWN General Discussion
- Topic: Query: big crits or more crits?
- Replies: 41
- Views: 39373
I think you would definitely want to go dev crit if you are melee based. Then you don't have to worry about multipliers. And I also agree dex melee types are pretty screwed. Although knowing that, dex users are probably doing sneak attack and bow use. I know I already do this most of the time, and I...
- Mon Sep 11, 2006 3:05 am
- Forum: Avlis News
- Topic: August RPotM results (very belated)
- Replies: 32
- Views: 31285
- Sat Aug 26, 2006 4:27 am
- Forum: NWN General Discussion
- Topic: toolset.. empty rooms
- Replies: 15
- Views: 14340
You can adjust where the 'front' of the object is without having it move on the z axis by right clicking it and adjusting its location that way. Use the small clock looking area of the location adjust interface. This way you can turn objects that are 'imbedded' in another object without them popping...
- Thu Aug 17, 2006 2:35 pm
- Forum: NWN General Discussion
- Topic: OK, so now I"m getting spam PM's!?!
- Replies: 18
- Views: 18097
- Wed Aug 16, 2006 4:24 am
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
- Wed Aug 16, 2006 3:55 am
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
Turning the no ambient version flame animation on and off worked, if you want to always keep ambient off. My cave is torch lit only, so I need the ambience. The problem really lies in the unaligned flame and ambience on the campfire (and the campfire with cauldron). I don't think there's a way to fi...
- Tue Aug 15, 2006 3:15 pm
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
Ahh I have that. I need to look closer.PsiOmega wrote:Everything you can use is found here.

- Tue Aug 15, 2006 2:13 pm
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
Awesome jay. =) I had figured it would be a GetObject, but didn't know what the function was. (I'm getting back to building a mod I started a while back, and I'm sure this is going to come in really handy) For my 'house' I went with a campfire, no illumination, set it to usable and deactivated, then...
- Tue Aug 15, 2006 1:24 am
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
Just tested that script, and the illumination does not fade. The flames go out, but the illumination is still there. In order to turn both the flame AND illumination off, you would have to add: void SetPlaceableIllumination(object oFire=OBJECT_SELF,int bIllum=FALSE); RecomputeStaticLighting(GetArea(...
- Tue Aug 15, 2006 1:08 am
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
- Mon Aug 14, 2006 10:00 pm
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537
=D Awesome! Also, I'm pretty sure this will not work as a light source with ambient turned off. The flame emits no light, iirc when I was turning ambient off last night. I'll jump back in it tonight, and see how it works. Thanks CPU and Sindol! This little cave/house has a sweet feel to it (torch li...
- Mon Aug 14, 2006 6:36 pm
- Forum: NWN Scripting
- Topic: Trying to turn illumination off...
- Replies: 23
- Views: 34537