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APS/NWNX Guild Started on Bio-Boards by SlicerDicer


We are thankful to SlicerDicer for taking the initiative of organizing the Q/A for APS/NWNX by starting a guild on the Bioware boards at http://nwn.bioware.com/guilds_registry/ ... l?gid=3087. There are many other helpful people who have taken to answering questions on our system, and now both the requestors and the requestees have a centr [

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NWNX2 Executable Released to the Public!


We are happy to announce the second incarnation of APS/NWNX, the real-time Open Database Connectivity (ODBC) interface for Neverwinter Nights.



Unlike previous systems, which utilize either tokens to hold information or creatively read the log file and re-compile it into the module, the Avlis Persistence System (APS) and the underlying NWN Extender 2 [

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Newsflash: NWNX source released! NWNX2 in Beta test!


Often requested, now available: As promised, the source code to NWNX is included in the current distribution of APS (v1.23). Download it here:
http://nwvault.ign.com/Files/other/data ... 4901.shtml

And with much fanfare we also announce the internal beta testing of NWNX2! This is a much-improved version over the first NWNX. Instead of being a wr [

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