Search found 5 matches

by Vorlis
Thu Apr 05, 2018 7:43 pm
Forum: NWN General Discussion
Topic: NWN Enhanced Edition Notes and Discussion
Replies: 70
Views: 11838

Re: NWN Enhanced Edition Notes and Discussion

Hi all, old player from a very long time ago (like 10 years.) I saw the EE release on Steam and was consumed with nostalgia, so I picked it up! While I was doing so, I was thinking "Does Avlis still exist and will this be compatible???" Because that's what I was really nostalgic for! And whee, I rem...
by Vorlis
Mon May 30, 2005 8:18 pm
Forum: Kuras Marketplace
Topic: For your archery needs
Replies: 0
Views: 2083

For your archery needs

Interested in Archery? I can provide an assortment of well made bows and crossbows, made from hickory or poplar. I can provide finely crafted arrows and bolts as well, some which burst into flame in flight, causing additional damage. If interested, please find me or leave a message with Innkeeper La...
by Vorlis
Sun May 29, 2005 2:08 am
Forum: NWN Scripting
Topic: Better control over spawns
Replies: 11
Views: 9217

Hmm...the first idea doesn't seem to be working...I've run through it several times, and he isn't always spawning... Jonezie's idea is interesting but there's some issues there with multiple PC's entering the trigger and spawning multiple instances? Plus it'll be a lot of code... I suspect 2 stacked...
by Vorlis
Sat May 28, 2005 7:41 pm
Forum: NWN Scripting
Topic: Better control over spawns
Replies: 11
Views: 9217

Interesting...I'll try that then. Thank you very much
by Vorlis
Sat May 28, 2005 6:39 pm
Forum: NWN Scripting
Topic: Better control over spawns
Replies: 11
Views: 9217

Better control over spawns

I'm trying to build an encounter where one of the creatures is mandatory and static and the rest should dynamically scale to the proper level. DOes anyone know how I might be able to do this in one encounter?